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The Complete Game Trilogy: Game, Buzz, Bubble
The Complete Game Trilogy: Game, Buzz, Bubble
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The Complete Game Trilogy: Game, Buzz, Bubble

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The Complete Game Trilogy: Game, Buzz, Bubble
Литагент HarperCollins

Read the Scandinavian thriller trilogy that is taking the world by storm in this three-book digital editionAre you ready to play?When Henrik “HP” Pettersson picks up a mobile phone on a Stockholm train one morning, he has no idea that his life is about to change forever.The phone’s invitation to play “The Game” is too tempting to resist and he soon finds himself embarking on a series of dangerous missions. The more daring the task, the greater his thrill and reward.But fun soon turns to fear as his Police Detective sister is dragged into the action. As their lives spiral out of control, HP faces a challenge he never expected. Can he outwit The Game before it’s too late, or in the end, will it be game over?This ebook contains all three parts of the Game trilogy, Game, Buzz and Bubble.

About The Game Trilogy (#ulink_926a95a1-7161-5348-ae3e-4e5b980c3a9a)

Are you ready to play?

When Henrik “HP” Pettersson picks up a mobile phone on a Stockholm train one morning, he has no idea that his life is about to change forever.

The phone’s invitation to play “The Game” is too tempting to resist and he soon finds himself embarking on a series of dangerous missions. The more daring the task, the greater his thrill and reward.

But fun soon turns to fear as his Police Detective sister is dragged into the action. As their lives spiral out of control, HP faces a challenge he never expected. Can he outwit The Game before it’s too late, or in the end, will it be game over?

This ebook contains all three parts of the Game Trilogy, Game, Buzz and Bubble.

About the Author (#ulink_a16de890-9ab4-5ed8-badc-89af3d66a9c2)

Anders de la Motte was formerly a police officer and then director of security at one of the world’s largest IT companies. He currently works as an international security consultant. The Game Trilogy has sold over 100,000 copies in Sweden alone and is published in over 25 countries.

THE GAME TRILOGY

Anders de la Motte

Table of Contents

Cover (#u0aaea844-26b1-588d-81ec-184c932e9a3e)

About the Book (#u57ac44a3-6057-5949-ade8-c7ec692789d7)

About the Author (#u52c2de8d-e7a5-5168-b5e2-77dc7e3d37e7)

Title Page (#ub8cfb5fc-ff9d-530f-80fb-e897079d7bfa)

Game (#u70ee1ece-4c25-5da4-b351-fd29d61bff02)

Buzz (#litres_trial_promo)

Bubble (#litres_trial_promo)

Copyright (#litres_trial_promo)

About the Publisher (#litres_trial_promo)

ANDERS DE LA MOTTE

Game

Translated from the Swedish by Neil Smith

For Anette

Game [Geim]

A competitive activity involving skill, chance, or endurance on the part of two or more persons who play according to a set of rules, usually for their own amusement or for that of spectators.

An amusement or pastime

A state of being willing to do something

Evasive, trifling, or manipulative behaviour

An animal hunted for food or sport

A calculated strategy or approach; a scheme

A distraction or diversion

Having or showing skill or courage

An activity for recreation

www.wiktionary.org (http://www.wiktionary.org)

www.dictionary.com (http://www.dictionary.com)

www.urbandictionary.com (http://www.urbandictionary.com)

‘Winning isn’t everything, it’s the only thing!’

Vince Lombardi

Table of Contents

Cover (#u70ee1ece-4c25-5da4-b351-fd29d61bff02)

Title Page (#u97e3b115-8a8f-5836-a543-f7d7882584ac)

Dedication (#u7819c3a4-bc7b-53f6-a175-17000bb94a06)

Prologue (#ua53f86dc-b2e8-5d93-aca5-6eb9c0d5d1e0)

1. Wanna play a game? (#u1b36ab35-0e6b-5999-94f7-c4444140550a)

2. Trial (#u2ee2d756-8f54-59ea-a0ae-3df1eedbc962)

3. Are you really sure you want to enter? (#ud986ec36-f1f1-5f9e-b5d8-289325443a12)

4. Safe or all in? (#ub3a45c2c-840b-58bd-9c37-a9db7e10185d)

5. Playing the game (#u3a9019ea-370b-5667-9d08-a0895492ebed)

6. All the king’s horses … (#u97b05184-e6b7-5556-9b9b-5915673d0a40)

7. Fair Game (#u211fcb33-3896-5757-8f9c-1a32f5b051ed)

8. Hardball (#u55becacb-0bd8-5f5e-85fe-cb1973d5d9e2)

9. I lost the Game (#u5105ac84-fe35-5046-9ead-4d3451a1f4cb)

10. Hazard (#u7f7b785e-527f-5799-b742-ffe30b5e2220)

11. Name of the Game (#u740642f8-fbdb-5fcf-b455-b5ae198bfdb1)

12. Being Game (#u114185fc-540b-57ef-8136-fe368dda9533)

13. Mindgames (#uf4f5c307-7cc0-5a06-814f-1923960442a0)

14. White bear (#ue79fc0a3-c4b1-596f-860b-6513f1957ffb)

15. Are you really sure you want to exit? (#uf713e701-dddc-5bdc-be29-73e12a1184a5)

16. Who is playing who? (#u131ca425-5d21-5ee2-914e-992a86e6ce9e)

17. Getting back in (#litres_trial_promo)

18. Are you really sure you want to re-enter? (#litres_trial_promo)

19. Inside man (#litres_trial_promo)

20. Payback (#litres_trial_promo)

21. End Games (#litres_trial_promo)

22. An Activity for Recreation (#litres_trial_promo)

Acknowledgements (#litres_trial_promo)

Copyright (#litres_trial_promo)

Prologue (#ulink_0b5164c6-99ac-5529-aef7-025cfd380969)

Blinking is supposed to be the fastest movement the human body is physically capable of.

Even so, it hardly compares to the brain’s electrical synapses.

‘Not now!’ was the thought that flashed through his head when the light hit him.

And, from his point of view, he was absolutely right. There ought to be more time, plenty of time – that was what he had been promised. After all, he had followed the instructions to the letter, had done exactly what he had been told to do.

So this shouldn’t be happening.

Not now!

Absolutely not!

His surprise was entirely understandable, not to say logical. And it was also the last sensory impression of his life.

A millisecond later the explosion turned him into a charred jigsaw puzzle that would take the police forensics team more than a week to put together. Piece by piece, like a macabre family game, until he was more or less back in his original shape.

But by then the Game was long since over.

1 (#ulink_2e579027-2220-54e6-ada3-41cc0746c2ac)

Wanna play a game? (#ulink_2e579027-2220-54e6-ada3-41cc0746c2ac)

The text flashed up on the screen for the umpteenth time, and for the umpteenth time HP clicked it away in irritation. No, he didn’t want to play any bloody game, all he wanted to do was figure out how the mobile phone in his hand worked, and whether it was possible to do anything as simple as make a phone call with it?

The commuter train from Märsta, early July, heading towards the city.

Almost thirty degrees, his top sticking to his back, his mouth already dry. Predictably, he was out of fags, and the only consolation was the breeze generated by the speed of the train, forcing its way through the pathetic little ventilation window above his head.

He sniffed his t-shirt a couple of times, then checked his breath. The results were pretty much as expected. An away match, hangover, and the smell of something rotting in his mouth. Yeehaa! An almost perfect Sunday morning, if it weren’t for the fact that it was actually Thursday morning and he should have been at work two hours ago. So much for that period of probation.

But so what.

It was only a McJob anyway, a bunch of losers with a fully paid-up wanker in charge.

It’s important to be one of the team, Pettersson. Yeah, right. Like he was going to hum Kumbayah and play team-building games with anyone. The only reason he was there was so he could make a new claim for unemployment benefit afterwards.

Suck on that, mofos!

He had noticed it shortly after the train left Rosersberg. A small, silver-coloured object on the seat on the other side of the aisle. Someone had been sitting there a minute ago, but had got off and the train was already moving again. So there was no point waving and shouting about it now, if he was seriously considering Doing The Right Thing.

As if …!

Anyway, everyone had a responsibility to look after their own damn stuff, didn’t they?

So he looked quickly around instead, searching for security cameras with a practiced eye and, once he’d concluded that the carriage was too old to have any, he changed seat so he could examine his find at leisure.

As he had thought, a mobile phone, and his morning suddenly got a bit better.

A new model, touchscreen. Sweet!

It was odd, but he couldn’t find the manufacturer’s name anywhere, but maybe the phone was so exclusive that there was no need for one? Unless the engraved lettering on the back was actually a brand-name?

128, it said in light-grey lettering slightly less than a centimetre high.

He couldn’t remember ever hearing of a phone company with that name.