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A Baby For The Boss
A Baby For The Boss
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A Baby For The Boss

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A Baby For The Boss
Maureen Child

Is it a baby trap or will the boss become a dad? Only from USA TODAY bestselling author Maureen Child!When Jenny Marshall meets gaming tycoon Mike Ryan, she thinks she’s met The One. But when he realises she’s his competitor’s niece he believes she’s spying on him! Jenny thinks she’s done with Mike . . . until she gets a new job—and he’s her boss!His angelic-looking employee is more temptation than Mike can resist—even if he still can’t trust her. Now, she’s pregnant with his baby. Is she playing the most elaborate game of all . . . or could mother and child be his if only he opens his guarded heart?

Jenny was pregnant.

Mike looked down at her and the flash in her blue eyes did nothing to ease the anger bubbling and frothing inside him. It didn’t help to know that even as furious as he was, he could still look at her and need her.

“No matter what you think,” she said tightly, “I didn’t trick you. I didn’t set up a trap to catch the mighty and elusive Mike Ryan.”

“Well, since you’re so honest,” he ground out, “I’ll just believe you, okay?”

“You should but you won’t,” she told him, shaking her head, sending those curls that drove him crazy into a wild dance about her head. She underlined each of her words with a determined tap of her index finger against his chest. “Do you really think I would trap a man who doesn’t want me? I’ve got more self-respect than that, thanks.”

Jenny stood facing him, her chin lifted, eyes narrowed and hot with banked fury. She looked beautiful and strong and it took everything he had to fight down the urge to grab her and pull her in close. Jenny Marshall got to him like no one else ever had and he hated admitting that, even to himself.

* * *

A Baby for the Boss is part of the Pregnant by the Boss trilogy—Three business partners find love—and fatherhood—where they least expect it.

A Baby for the Boss

Maureen Child

www.millsandboon.co.uk (http://www.millsandboon.co.uk)

MAUREEN CHILD writes for the Mills & Boon Desire line and can’t imagine a better job.

A seven-time finalist for a prestigious Romance Writers of America RITA® Award, Maureen is the author of more than one hundred romance novels. Her books regularly appear on bestseller lists and have won several awards, including a Prism Award, a National Readers’ Choice Award, a Colorado Romance Writers Award of Excellence and a Golden Quill Award.

One of her books, The Soul Collector, was made into a CBS TV movie starring Melissa Gilbert, Bruce Greenwood and Ossie Davis. If you look closely, in the last five minutes of the movie you’ll spot Maureen, who was an extra in the last scene.

Maureen believes that laughter goes hand in hand with love, so her stories are always filled with humor. The many letters she receives assure her that her readers love to laugh as much as she does. Maureen Child is a native Californian but has recently moved to the mountains of Utah.

To Sarah and Dan—

Ten years is something to celebrate

As we celebrate the two of you every day

We love you

Contents

Cover (#u8fe6417e-f0cb-5ea5-b891-bf05a38aa886)

Introduction (#ua04bdbf5-1d4c-594f-9ec7-fddd1923587f)

Title Page (#uba55e238-147e-5004-a881-8bdd6f3d487b)

About the Author (#u63f8a8dd-311f-56d1-bd2e-007b79dc75ba)

Dedication (#u74ae3416-4708-55ee-84f6-32d39307979d)

One (#ulink_206db7cf-4d62-5d17-81d1-cdf70678f8fe)

Two (#ulink_9d8696f3-6376-5704-964b-bec56f7fda93)

Three (#ulink_bfd4b82f-9e2f-5cdb-93c5-87f89d4a1a53)

Four (#litres_trial_promo)

Five (#litres_trial_promo)

Six (#litres_trial_promo)

Seven (#litres_trial_promo)

Eight (#litres_trial_promo)

Nine (#litres_trial_promo)

Ten (#litres_trial_promo)

Epilogue (#litres_trial_promo)

Extract (#litres_trial_promo)

Copyright (#litres_trial_promo)

One (#ulink_2d592f17-383a-5e30-a05c-fbf2fee7bcdb)

“I don’t trust her.” Mike Ryan drummed his fingertips on his desktop and glared at his younger brother.

“Yeah,” Sean said on a laugh. “You’ve made that clear for months. What isn’t clear is why. She’s a terrific artist, meets her deadlines, is easy to get along with and a hell of a baker—she’s always bringing goodies in for everyone. So how about you tell me what Jenny Marshall ever did that you’re so against her.”

Scowling, Mike gritted his teeth and shifted his gaze to the view out his office window. Even in Southern California, January gardens looked a little grim. The backyard of the Victorian mansion that served as Celtic Knot Gaming’s office boasted dry, brown grass, leafless trees and empty flower beds. The sky was studded with gray clouds and a cold wind swept in off the ocean to rattle those bare tree limbs.

Still, looking at that dismal view was better than drawing up a mental image of Jenny Marshall. As unwilling as he was, though, that picture of her flashed across his brain. She was a damn munchkin, only standing about five foot two, but that tiny body was really packed well. She had curves that made Mike’s mouth water every time he saw her—especially since he already knew just what those curves looked like naked. One more reason he tried to avoid running into her.

Her short blond hair was a mass of curls that ended at her jawline, stirring up a grown man’s idle daydreams into fantasies of hot, sweaty nights. Instantly, he forced his mind away from the images of naked Jenny and instead thought of her eyes. As blue as the sky, bright with lies—and once, glazed with passion—for him.

Okay, that’s enough of that, he told himself firmly.

“I’ve got my reasons,” he muttered, not bothering to look at his brother again.

Sean had no clue that Mike and Jenny had met long before she was hired at Celtic Knot and there was no reason for that to change.

“Fine.” Sean blew out a breath. “Always were a hardhead. Anyway, doesn’t matter what the reasons are. You, me and Brady already decided this.”

“Brady’s in Ireland.”

“Yep,” Sean said, then added, “ain’t technology great? You do remember the meeting we had over webcam? The one where we all decided who would do which hotel?”

“I remember.”

“Good. Because Jenny’s in her office right now, working on the designs for the River Haunt hotel.” Sean met his brother’s gaze. “She’s already coming up with some great stuff. If we switch designers at this stage, it’s going to slow down everything. Besides, Jenny’s good. She earned this.”

Mike scowled and bit back any further argument because it just wouldn’t do any good. Sean was right: the plans had been made. He couldn’t change them now. All of the artists for the company had already been assigned their work schedules. Most of them were finishing up the graphics for the next game to be released in the coming summer. So Jenny was the only logical choice.

Didn’t mean he had to like it.

But there were deadlines to meet and no one knew that better than Mike. He, his brother and their friend Brady Finn had begun this gaming company when they were still in college. Their first game had been short on art and long on mystery and action. It had taken off faster than any of them had hoped and by the time they graduated from college, they were all millionaires.

They’d plowed their money back into the company they called Celtic Knot and within six months had released a bigger, more sophisticated game. They built a reputation for action games based on ancient Irish legends and superstitions, and their fan base swelled.

They’d bought this old Victorian in Long Beach, California, as their home base and hired the very best computer programmers, and digital and graphic artists.

They’d won awards and had legions of fans waiting for the release of their next game. And now, they were growing in another direction.

They were buying three hotels and revamping them into perfect role-playing venues for guests. Each hotel would be modeled after one of their top-selling games. The first, Fate Castle, was in Ireland. The modifications had just recently been completed and the hotel would be open and welcoming guests in March. The second, River Haunt, was in Nevada on the Colorado River and was just waiting for Mike to step up and get the renovations moving forward.

But how the hell could he do that while working one-on-one with Jenny Marshall? Answer: he couldn’t. But he wasn’t prepared to go into all of the reasons why with Sean. Instead, he’d simply go to Jenny. Convince her to back off this project. She was probably in no more hurry to work with him than he was with her. If she went to Sean herself and asked to be replaced, there wouldn’t be a problem. Mike would offer her a raise. Or a bonus. A woman like her would jump at a chance for that—and he’d be able to get on with the hotel transformation.

“Meantime,” Sean said, loudly enough to snap Mike’s attention back to the moment, “I’m still talking to the toy company about the line of collectibles they’re proposing based on our gaming characters.”

“What do the lawyers say?” Mike asked.

“Plenty,” Sean admitted. “And most of it I can’t understand. I swear they teach these people to speak in tongues when they’re in law school.”

“Agreed. How much did you get out of it?”

Sean crossed his legs, ankle on knee. “Enough to know that if they up their offer on the licensing fee, this could be a really good thing for us.”

“I don’t know... Toys?”

“Not toys. Collectibles,” Sean corrected. “I called Brady this morning and he’s on board. So think about this, Mike. At the next gaming convention we not only have the games to push, but the collectibles. We can spin that off to board games even, for people not interested in video games.”

Mike laughed shortly and leaned back in his chair. “There aren’t many people uninterested in games.”

“Okay, true. But we’re pushing into the hotel industry, giving people a chance to live their favorite games. We could take that another step,” Sean said, slapping one hand down on Mike’s desk. “We can sponsor our own conventions.”

“What?” Surprised, Mike just stared at him.

Sean grinned. “Think about it. Hell, Comic-Con started out small and look at them now. We could hold Celtic Knot Con—an entire convention centered around our games and products. We can host tournaments, offer prizes. Costume contests. Hell, we could run a contest offering a contract to whoever comes up with the best new beast to use in one of our games.”

“Did you go surfing this morning?”

Sean stopped. “What’s that got to do with anything?”

“That water’s cold, probably froze a few brain cells.”

“Funny.”

“Don’t you think we’ve got enough going on right now? The latest game came out in December, and the sequel to ‘Fate Castle’ hits this summer, not to mention the hotel business.”

“Okay, we’re busy,” Sean allowed. “We want to stay busy, we have to keep thinking, expanding. Our business is based on the fans. On the way they feel connected to the scenarios we create. If we give them more, offer them other ways to connect, to feel a part of the world they love, that can only benefit us.”

Mike thought about it for a minute. He could see the enthusiasm on his brother’s face and knew that Sean was at least partly right. Continuing to build their brand would only solidify their position in the marketplace. The castle hotel in Ireland already had a waiting list six months long and they hadn’t even opened yet. That told Mike there was a huge market for just what Sean was describing. And little brother was right about something else, too.

“We’ll talk to Brady about your convention idea—that may be a good way to go.”

“Whoa.” Sean grinned. “This is a moment. Maybe I should hunt up a photographer.”

Mike laughed. “Okay, fine. I think you’re onto something. On the collectibles, I’m on board. Tell the lawyers to work up the company’s licensing offer and then we’ll sign.”

“Already did,” Sean said.

“Sure of yourself, weren’t you?”

“Damn right.”

Amused, Mike said, “Okay, well, you’re right about the other stuff, too. The role-playing, the contests. Ireland’s too hard for a lot of people to get to. The grounds on the hotel in Nevada aren’t big enough for us to hold tournaments on any kind of real scale. So the hotel in Wyoming will have to be the base for that kind of growth.”

“Just what I was thinking,” Sean said. “It’s on a hundred and fifty acres, with lakes and forests. It’s perfect for the kind of thing I’m talking about.”

“Then it’s handy you’re in charge of that one, isn’t it?”

“Also what I was thinking,” Sean said with a quick, smug smile.

It was the smug part that had Mike suggesting, “You should go to Wyoming. Check it out in person.”

Sean snorted. “Sure. That’ll happen. It’s January, Mike. It’s snowing there. Like crazy cold snowing.” He shivered. “No, thank you. Look, we bought the property in Ireland by checking it out online and that worked great.”

“Yeah, but—”

“I’ve talked to the Realtor, had her make videos of everything. The inn itself needs a lot of work, but the property is perfect and that’s more important, right?”

“Yeah, but—”

“You take care of yours and I’ll take care of mine. No worries, I’ll go look around in a few months, before we start the design stage.” Sean stood up and looked down at Mike. “Right now, though, I’m dealing with the big Game Con in Chicago next month. And I’ve got the art on ‘Banshee Screams’ to oversee. I’ll get to Wyoming,” he said. “But it can wait until summer...” Shaking his head, he laughed and headed for the door. “A surfer. In the snow. Yeah. That’ll work.”

Mike frowned after him. Brady was happy as hell, working and living in Ireland with his wife and new baby son. Sean was busy making plans to be a happy, surfing megalomaniac. So, it was only Mike staring at nothing but trouble. It would take at least six months to refit the Nevada hotel. And since he couldn’t find a way to get her off the project, that meant a hell of a lot of time spent with Jenny Marshall.

A woman who had already lied to him once.

Yeah. This was gonna be great.

* * *